Technological Secrets (3 of 3) (Level 2)

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As I said earlier, something dire has come up. One of our biggest research outposts in {System Name} has been attacked. Its location is a secret, so someone must have been snooping around, I'll take a wild guess that is was those Thukker mercs you took care of.

We've identified the attackers as agents of the Minmatar - Gallente alliance. They've certainly got balls to get this far into our territory, I'll give them that. But they must be eliminated, before they board the outpost. We'll destroy it before we allow them to get their filthy hands on the technological breakthroughs which our scientists have been researching there.

From the data I've received there is a large force of Minmatar fighters at the doorstep of our research outpost already, fighting their way in. We are expecting two more waves of reinforcements to arrive soon, as we spotted two groups of Republic ships heading their way already. So you must hurry before the reinforcements arrive, or you'll never be able to take them out.

Contents

Objectives

Eliminate the attackers.

Tips

The Republic Fleet Stabber (a cruiser) will orbit you at 30 km, and it's fast enough that you won't be able to get any closer, so check your missile range and see if you can boost it before you go in. If you can't, no worries; you can hand in the mission without taking it out. However, consider boosting your tank instead (especially if you're flying a Caracal) because if the cruiser keeps taking out your tank you'll find it difficult to take out the two assault frigates at the end.

Enemies

Faction: Minmatar Republic
Your Damage Type: Thermal or Kinetic
Your Resistances: Explosive, Kinetic

Spawn 1

5x Republic Fleet Soldier
3x Republic Fleet Vigil
2x Republic Fleet Slasher

Spawn 2

2x Republic Fleet Slasher
1x Republic Fleet Stabber

Spawn 3

1x Chief Republic Baldur
1x Chief Republic Ofeg

Notes

Total bounties: 0
Build: 45943