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  • December 02, 2008, 05:03:30 pm *
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Author Topic: L2 Caracal fast standing  (Read 13981 times)

1 Member and 6 Guests are viewing this topic.

madame

L2 Caracal fast standing
« on: March 17, 2008, 09:49:22 am »
So a few weeks back i wanted to get my amarr standing up for lvl 3/4's as there is some nice fittings i wanted from the LP store.
So i bought a caracal stole the LG extenders, BCS and hardners from my drake and put this together.
I got up to lvl 3's in no time.
Any new player who wants to run lvl 2's could easily downgrade the fittings to standard or named it will fit, can swap a bcs for a pdu if u dont have advanced weapon upgrades yet and are short on power.
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tafletch

Re: L2 Caracal fast standing
« Reply #1 on: March 17, 2008, 10:19:07 am »
Finally someone got the PvE Caracal right!!!
 
Only thing to do beter is to put the shield resistance Rigs on it. 
 
They are cheep so I dont bother with the rigs = BC or greater rule.
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Jimmer

Re: L2 Caracal fast standing
« Reply #2 on: March 17, 2008, 10:23:36 am »
Finally someone got the PvE Caracal right!!!
 
Only thing to do beter is to put the shield resistance Rigs on it. 
 
They are cheep so I dont bother with the rigs = BC or greater rule.

I agree completely.  Take advantage of those cheap shield resist rigs.
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Capucho

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Re: L2 Caracal fast standing
« Reply #3 on: March 19, 2008, 10:04:56 pm »
So I have browsed the amarr LP store the other day, and I'm curious what you could possible want to get from there. (the armor hardeners?)

To me none of the stuff seems any better than tech 2; Nos, Neuts, Cap rechargers etc.
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mad12345

Re: L2 Caracal fast standing
« Reply #4 on: March 20, 2008, 04:39:03 am »
So I have browsed the amarr LP store the other day, and I'm curious what you could possible want to get from there. (the armor hardeners?)

To me none of the stuff seems any better than tech 2; Nos, Neuts, Cap rechargers etc.
large armor reppers
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Samuel Drake

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Re: L2 Caracal fast standing
« Reply #5 on: March 20, 2008, 04:48:12 am »
Nice fit.  I like mine better.... but nice fit :)  Thumbs up.
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Be nice, I'm still learning.

madame

Re: L2 Caracal fast standing
« Reply #6 on: March 21, 2008, 11:19:41 am »
I didnt notice any need for res rigs, even tho there cheap there abit overkill, had no problem against blood/sansha who eat through shields fast.

Look again at the Amarr navy nos/neuts and check the increased range, as posted above the main things i want are the armor reppers.
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puss

Re: L2 Caracal fast standing
« Reply #7 on: March 22, 2008, 09:53:18 pm »
i just put together the L1 version of this.  much better than killing frigs with heavy missiles...  so thanks, and thumb up
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rakshasa

Re: L2 Caracal fast standing
« Reply #8 on: March 25, 2008, 07:57:52 pm »
That's a very price effective load out. 

Swap the BCU II for a Shield Power Relay II. 

One BCU II will still be enough kill cruisers faster than you can loot them.   A 24% improvement in shield recharge rate is invaluable.  Warping out at jumpgate stage 4 of 6 because your tank is broken is not time effective.  Neither is delaying the next stage to give shields time to recharge.  This loadout is low cap, so it can afford the cap penalty of one BCU.  Plus, SPR are cheap.

If you don't bother to loot wrecks, the above advice may not apply to you.
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Cyric

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Re: L2 Caracal fast standing
« Reply #9 on: April 03, 2008, 09:58:17 am »
hmm...i guess this thing really relies on its missile-range for defence?  cuz i'm only getting 56dps shield-tank with that setup...and dare I say this but, the Amarr Arbitrator shield tanks WAY better than this and, with my skills, my Hammerhead II's do 200dps on their own and get 54km range (vs. 148dps, 63km, all skills L5, 2 Hob II's and 5 T2 assaults).

Here's what I have with an Arbitrator on my skills.
H > 2x Salvager I, 2x Small Tractor Beam I
M > 3x LSEII, 1x T2 EM Hardener
L > 4x SPRII
D > 5x Hammerhead II (10 extras in the 150m3 drone bay)

Defence > 128dps vs. Blood, 136dps vs. Sansha
Firepower > 197.8dps
Target Range > 55km
Drone Range > 54km

The different defence #'s for the two rat-factions is because Sansha's consistently do 60/40 EM/TH damage (because of missiles) instead of 50/50 like the Blood Raiders.

Of course, I usually switch over to armor-tanking when fighting Sansha and Blood Raiders, but still.   :-\

I don't fly many missile boats so I guess there's something I don't know about it.  Oh well, if it works for you, great!

Capucho

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Re: L2 Caracal fast standing
« Reply #10 on: April 03, 2008, 11:49:51 am »
Thx for the info about the amarr store. : )

In reply to Cyric

The difference is, that a newbie can fly a caracal couple of days out of the war academy (tech I fitted), while drones require two lvl V skills.

Interesing info on the drones, an impressive difference. (funny I just saw a pilgrim pvp video)

Missile DPS can be further impoved, using faction lunchers (2-4mio), ammo and BCUs. Also in lvl 2s a single volley takes care of most targets you encounter. They can swich almost instantly between targets 50 km appart, cannot be forgotten, they are quite cheap and generally easier to use...

Next i'll be training drone skills 200 dps, damn!
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simo98

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Re: L2 Caracal fast standing
« Reply #11 on: April 04, 2008, 09:30:28 pm »
o noes, the secret of the resistance rigs has been exposed to tha noobs.. *following day resistance rigs skyrocket in price*
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