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  • December 02, 2008, 08:10:27 pm *
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Author Topic: Neutron II Deimos  (Read 11799 times)

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Sceptor6

Neutron II Deimos
« on: November 14, 2007, 09:56:43 pm »
Haven't seen it done yet and I love this setup so I thought I'd throw it out there. This is pure gank potential with as much tank as I could muster. This mini-astarte pumps out some serious hurt with the right skills and hardwiring.

Main skills : HAC IV
              Med Blaster Spec IV
              Advanced Weapon Upgrades IV

Main hardwirings : - Zainou 'Deadeye' ZGM1000
                   - 5% Medium turret damage
   
                  - Eifyr and CO 'Gunslinger' CX-1
                    3% All turret damage

'Gypsy' KMB-50 - 3% ship cpu output is required.

My damage mod is roughly 12.1 and Resists are 66% and better all around (66 being explo). Cap holds well under MWD or MAR II (Not both). Armor is not a big deal with some low-grade slaves or a nice gang leader bonus / remote repping.

For a gang battle I would consider switching the web for a Cap Recharger II, but with the nos nerf it's not a giant deal if you're DPS support and the web comes in handy.

This is by no means a solo-pwn mobile, and is designed to warp in after the battle has started.

However it does a number when solo'ing noob battlecruisers, which equates to 600+ perfect strikes on tanked BC's. It also vaporizes caracals in under 15 seconds.
« Last Edit: March 06, 2008, 08:38:47 pm by Sceptor6 »
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Sceptor6

Re: Neutron II Deimos
« Reply #1 on: December 11, 2007, 03:36:20 pm »
So good...it doesn't even need comments. xD
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soowl23

Re: Neutron II Deimos
« Reply #2 on: December 12, 2007, 05:06:44 am »
demios has better dps with ions......try it
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adamantine

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Re: Neutron II Deimos
« Reply #3 on: December 12, 2007, 06:15:06 am »
lol.  ya good gank setup.  as you said, not realy a solo ship, but great for small gang or fleet warfair.
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Sceptor6

Re: Neutron II Deimos
« Reply #4 on: December 12, 2007, 11:01:46 pm »
demios has better dps with ions......try it

Dont see how that works...If you have a web and you're stationary, tracking isn't all that different...but your damage modifier is. I can't use quickfit because of gay vista, but i know my overall hits are higher with neutrons than with ions. It's just like saying the megathron does more dps with Ions...It doesn't. Most often you aren't going to be orbiting your targets...
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soowl23

Re: Neutron II Deimos
« Reply #5 on: December 15, 2007, 07:45:10 pm »
im fitting deimos a few months now and im telling you.....deimos with 5 t2 ions and only 2 mfs has a lot better dps then 5x t2 neuts with 3 mfs's(around 100)......try this and youll see....this will give you a much more freedom to fullfill your med/lows....


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ganre

Re: Neutron II Deimos
« Reply #6 on: December 15, 2007, 08:05:36 pm »
might it be the speed at which you are shooting, ifi recall, the ions shoot faster..., i'll do the numbers later today
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Cypress Cavalero

Re: Neutron II Deimos
« Reply #7 on: December 16, 2007, 03:25:39 am »
ions in my experience suck ass compared to neutrons, i was waiting for this fit to come out:D
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MrCue

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Re: Neutron II Deimos
« Reply #8 on: December 16, 2007, 03:54:08 am »
Neutrons > everything else :)

But then ROFrate goes
Neutrrons < Ions < Electrons.
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i have no idea of the cause, but i have fixed it - MrCue 2008

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Sceptor6

Re: Neutron II Deimos
« Reply #9 on: December 19, 2007, 04:17:58 pm »
im fitting deimos a few months now and im telling you.....deimos with 5 t2 ions and only 2 mfs has a lot better dps then 5x t2 neuts with 3 mfs's(around 100)......try this and youll see....this will give you a much more freedom to fullfill your med/lows....





Here's the rundown now that i have Eve-Fit tool. (Why didnt someone recommend me to this earlier?!?!?)

My neutron II deimos fit : Resists EM/TH/KIN/EXPLO : 66/72.4/86.2/65.6
                                   DPS : 601.8 From guns, 128.8 drones, 731 total
                                   Effective tank : 121 armor/sec with 20,303 effective HP

Your proposed Ion II fit : Resists EM/TH/KIN/EXPLO : 73.5/78.7/89.4/72.8
                                  DPS : 515 From guns, 128.8 drones, 644 total dps
                                  Effective tank : 153 armor/sec with 22,925 effective hp

I used EANM II / Explo II / DC II / 2x MFS II on the lows of the deimos...as that's how i would logically fit it. I also used a CCC and Hybrid collision accel for the 2nd rig. I used void M for the ammo and Hammer II's for the drones. As you can see the Neutron deimos still puts out 80-100 more dps...alot more dps for the tank sacrificed between the 2 fits.
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soowl23

Re: Neutron II Deimos
« Reply #10 on: December 20, 2007, 05:44:23 am »
ok this tread is taking too long now lol......im using eft and this is results for propsed Ion t2 fit

Resists : em/therm/kin/expl - 74.5/79.3/89.6/73.1; dps > guns - 553dps(federation navy  antimatter) and with hammers II 712dps; effective tank > 23.501hps and 170 armor/sec

lows : 2 mfsII , dcII, eanmII, marII, active explosiveII...
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Sceptor6

Re: Neutron II Deimos
« Reply #11 on: December 25, 2007, 11:46:26 pm »
You're probably using max skills, I'm using my own skills, which on the spec stuff is generally set to 4. Run the Neutrons max skills and see what you get eh? :P
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Blood

Re: Neutron II Deimos
« Reply #12 on: December 26, 2007, 12:48:43 am »
stay woth the neutrons m8
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Thimerion

Re: Neutron II Deimos
« Reply #13 on: January 22, 2008, 05:12:35 am »
For this setup with it being pure dps and gank id stick with neutrons but if you need to get more tank on there swap the neuts for ions, drop 1 MFS and replace it with a EANM your dps should not change much all that will chnge is that neutron give you a much higher alpha strick.

Certainlly tho if you progress to an astarte you want Ions over Neutrons.
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Wheezal

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Re: Neutron II Deimos
« Reply #14 on: January 22, 2008, 11:32:11 am »
this is a great setup.  neuts are the way to go for pure gank.  forget the tank and concentrate on damage output.  i like this one a lot.
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